Genre

Science Fiction

Browse active Call Me Allie Publishing series in this genre.

Brindlewick's Keeper cover
ongoing

Brindlewick's Keeper

Calder Venn didn’t become a player to save a kingdom. He wanted a door that closed. Raised among the Stillfolk, Calder has spent his life outside Brindlewick’s immersive society, where ordinary privacy, better housing, and wider opportunities come with rules his community has good reason to distrust. Registering means accepting oversight, participation requirements, and a life that may pull him farther from the people who chose to stay behind. Then Calder enters Brindlewick and discovers that the world on the other side of immersion isn’t waiting for a hero. It is already full of workers, neighborhoods, arguments, infrastructure, mistakes, and people whose lives continue whether players notice them or not. Calder is good at noticing. When a routine canal irregularity overlaps with a utility failure in the Stillfolk world, two inconveniences become one unanswered question. Calder has no proof that the systems are connected. Yet.

10 published episodes
Latest: Unit 1, Episode 10 - Field Task
Grave Diggers cover
ongoing

Grave Diggers

The Crystal City is the brightest place in a broken world, a sunlit island of impossible architecture, recovered technology, old magic, and people who believe the past belongs to everyone. At its heart is Grave Digger Academy, where young archaeologists learn through mazes, simulated ruins, strange creatures, ancient machines, dead languages, and puzzles designed to reward curiosity as much as competence. The work is dangerous sometimes, ridiculous often, and exactly what its students came for. Melody Quill arrives determined to prove she belongs. David Vale keeps finding things that shouldn’t exist. Lucan Glass can turn almost anyone into a functional team. Joss Rill would rather crawl inside a broken machine than leave it alone. Loria Kade wants to know what every symbol, ritual, and forgotten room once meant. Bram Silt would very much like everyone to stop calling the potentially venomous thing a monster until he has examined it properly. They begin as six brilliant, incompatible students thrown into the same maze. They won’t stay students forever. As their academy games become real expeditions, the Grave Diggers will uncover buried cities, lost ecosystems, forgotten cultures, impossible technologies, and powers that survived the apocalypse underground. Every discovery adds another piece to the question no one has been able to answer: **what actually happened to the old world, and what should the new one do with everything it left behind?** Because knowledge wants to be found. And some things have been waiting a very long time for someone curious enough to dig.

9 published episodes
Latest: Unit 1, Episode 9 - Working Structure